Make tough choices as the Game Director of a large studio.

Can you survive a year in development or will your game be canceled?

  • Make hundreds of unique choices that will determine your success
  • A large cast of unique and memorable characters
  • Each playthrough is unique, so your story will never be the same twice


Gabriel Cornish: Project lead, core gameplay, choice game engine, spreadsheet integration, art direction, majority of character card art, background pattern, additional writing, assorted bug fixing, initial splash screen, game over, hover button effect, screen transitions

Cassidy Noble: Lead writer (about 80% of the dialog)

Christer "McFunkypants" Kaitila: Stats bars flash when low, NPC blinking effect, animated stat hints, text drop shadow effect, title card animation, advisor feature, random thank you messages, three additional NPCs, additional writing, week counter UI calendar styling

Lane Watson: Dialog editing

Vaan Hope Khani: Story for game shipping win state, start of scoring code

Michael "Misha" Fewkes: Audio code, audio barks recording and integration, card flip audio

Simon Donohoe: Two story cards, week counter UI frame

Jeff "Axphin" Hanlon: Initial thank you quotes, additional ending text

H Trayford: Intern and veteran images

Made by members in Apollo - come make games with us!

Rated 4.3 out of 5 stars
(6 total ratings)
AuthorGabriel Cornish
GenreInteractive Fiction, Simulation, Visual Novel
TagsCozy, Funny, Mouse only, one-button, Text based


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I finally released my game!


oh noes! my game got cancelled!

great game Gabriel :)